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Gamma Correction

Gamma Correction is disabled by default for all 3DS Max Renders. If Gamma Correction is enabled in your scene file, you can quickly enable it on the "Launch Render" page if necessary.

To verify your scene file requires Gamma Correction, open the "Gamma & LUT" dialog window inside 3DS Max. Here you will see whether or not Gamma Correction has been enabled. If so, enable the option on the Render Rocket Launch page and enter the same In/Out values.

For 3DS Max versions 2014, 2015 (or newer) the In/Out options have been removed to align with Industry Standards Linear (1.0) or Non Linear (2.2) workflow. If you are using 2014, 2015 (or newer), set the In/Out values on the Launch page to the same as the Value you have set in the image below.

 

 

Not finding what you are looking for here? Try our searchable Help Resources or contact our support team for more information.  You can always email support@renderrocket.com for technical questions or your account management team at sales@renderrocket.com for everything else!  Don't hesitate to contact us - we are here to help you get your renders done and meet your deadlines.

 

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