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Maxwell Standalone override parameters (at render time)

Use these parameters to override settings at render time. The "<>" characters are not part of the command.

Here is an example of the correct syntax:
-camera:camera1

(PLEAS NOTE: incorrect settings can cause render errors, use these setting at your own risk Render Rocket is not responsible for USER ERROR)

 

 

name

 

description

-animation:A;B-C;D
-a:A; B-C;D

 

Specifies a sequence of frames to render. This can be provided in the form of individual frames separated by a semicolon (3;5;7) or a range in the form A-B (from frame A to frame B) or a combination of both.
Example: mxcl -mxs:scene.mxs –a:3;17-32

 

-camera:name

 

Specify the camera name you want to render from in case it does not match with the active camera in your MXS scene file.

 

-channels:r,a,ao,
s,m,o,z<min,max>
-ch:r,a,ao,
s,m,o,z<min,max>

 

This option establishes the different layers that Maxwell can export:
r: Render channel
a: Alpha channel
ao: Opaque alpha. This option will render refractive objects as solid white in alpha channel.
s: Shadow channel
m: Material ID channel
o: Object ID channel
z: Z-Buffer channel. This option also requires two additional values indicating distances from the camera. The z value is then calculated by centering on the focal point (distance 0).
Note that when the channel option is set, the r option should be added to obtain the rendered image (if required).

 

-ml

 

Enables Multilight™ function storing an mxi file with all the emitters’ information.

 

-res:WxH
-r:WxH

 

Specifies the resolution of the render in pixels (W=width, H=height).
Example: -res:640x480

 

 

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